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Pat Irvam
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Posted - 2011.10.18 15:58:00 -
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Well as a wormhole dweller this has some major impacts which will also impact the t3 market in addition to the t2 market.
First im not opposed to building these things or having them blown up, personally I like the conflict they can generate.
My big concern is with the bpc release.
First how many runs?
Second with such a large number of these bpcs coming from such a small source they will be a huge bottleneck benefiting incursion runners who all ready make isk comparable to null and wh space in high sec. Also after the inital demand is done why would anyone cash in there lp on them when they could cash in on other more valuable lp rewards leading to the possibility of no ability to make more customs offices for periods of time.
I think that at very least the corps offering bpcs should be expanded. Let them come from mission runners as well like rodens.
The cost of these things will still stay prohibitive with the lack of pi goo but at least it gives those in wh space and null the ability to get what we need by running missions, not having to drop our activities to go play incursions and faction warfare. |

Pat Irvam
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Posted - 2011.10.18 15:58:00 -
[2] - Quote
double post |

Pat Irvam
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Posted - 2011.10.18 16:06:00 -
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CCP Omen wrote:[quote=Raziphan Rebular][quote=XavierVE] Quote:Also, the "little" guy is adviced to use CONCORD's customs offices in High-Sec. . If that assumption turns out to be wrong, then we might intervene with a future update. Regards Omen
And we should be playing with pos fuels which affect t2/t3 markets when it took ccp how many years to look at supers and hybrids? |

Pat Irvam
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Posted - 2011.10.18 16:28:00 -
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You have some cool ideas but why do you assume the larger corporation won't tolerate you? Do people hate money all of a sudden? On a serious note, do you actually think they are more likely to disallow you? We are operating under the assumption that most PCO owners will allow "neutral" at least for the extra dough.
If they indeed don't allow you, I would bet there will be wormholes that operate free for all COs for profit. At least that's what we hope. [/quote]
Ummmmmmmm. No wh corp will let neutrals have access to their space. All that would do is blow away the one feature of wh space protection, the ever changing static. Sure that guy may just be a pi guy or he could be a scan alt for someone with eyes on our wh. CCP your greatly underestimating the stinginess of people in eve to hog resources. |

Pat Irvam
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Posted - 2011.10.18 20:04:00 -
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Bodega Cat wrote:Aynen wrote:Well, there goes my wormhole space Ninja-PI operation. I had all my alts set up in one wh system where they do PI even though the system is occupied by another corp with far superior numbers and capabilities. With these changes, my main source of income will be gone, which was substantial when all planets are running at capacity.
When these changes get onto TQ, the occupying corp will make the costums offices, and I won't have access anymore exept for the small canisters I can shoot into orbit. Personally I'd have created a system where the ninja wh PI player can have his place, like having to bribe the costums officers or something. Or, in favor of more interaction, building a temporary pirate station that will appear on overview in the system and takes 15 minutes to make ready for use, then, after a certain amount has been transfered through it, it blows up. This way there's a bit more danger to Ninja-wh-PI and it creates an environment that stimulates pvp. Why don't you work out a deal with them? You know, emergent content style.... If you've been in there doing it this long, they probably don't mind that much, and consider you an annoyance, particularly if you are avoiding confronting them. Its possible this could be lucrative for you to continue doing, even if you are paying 10% to the wormhole affiliation.
I live in wh space 100% I would take your name put on adress book and hunt you till you left my hole. WH corps dont share whs with single entities. |

Pat Irvam
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Posted - 2011.10.18 20:22:00 -
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Xintri Ra'Virr wrote:From one side im glad about that change. As a owner of 15 colonies i just stopped selling my stocks because i expect to PI material will rise in price until said change of custom offices will be deployed. That will make many other items rise in price in general. ( Most items are made on POSes) --> fuel will be more expensive than now. Second thing, this is unofficial LOWSEC boost. If PI will go high enough more ppl will start doing it and there will be fights of custom ownership and more ppl in low means piracy will gain too.
From other side im worried bout that change.
This change in Custom offices puts on stake my 800 - 1B / month pure passive income in long term. I worried that ppl who will owners od customs will set tax to 100% just to keep PI materials prices as high as possible for long time.
Also WH players just gain nice opportunity to make billions without risk cuz noone will blow their customs. ( proice will raise dirasticly ). Its kinda unfair but meh...
With regards to whs. In the last year we have occupied three separate whs. Now with this change upgrading holes is going to be much more difficult. Not only do you have to remove any left over dead poses but all the dead COs too. So they will be destroyed in wh and no we have plenty of risk. Just ask all the haulers i watch leave a pos to get torpedoed seconds later at the custom office. |

Pat Irvam
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Posted - 2011.10.18 21:02:00 -
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Crasniya wrote:I have to ask the Wormhole people who think they shouldn't be affected by this change:
Does it make sense that CONCORD has automagically set up facilities in all of these bizarre foreign spaces with which you have no idea where they really are, and could completely unpredictably disappear at any moment?
Didn't say we don't like it. I like the overall concept. What I don't like is:
1. Extra junk to remove for new wh owners (we got no supers and c1 are nothing bigger then bc)
2. CCP is releasing bpcs in a way that forces us to leave our preferred play style and go do incursions or fw to get while market stabilizes.
3. CCP thinking we will play nice with neutrals in our hole.
4. CCP saying if there is a problem post release they will iterate on it ( see pos, hybrids, supers how long to fix?)
5. CCP saying this wont have ripple effects though t2 and t3 production dependent n poses.
6. A price tag that will take a year to recoup per office.
As been said before in thread a phased deployment to work out bugs is better then a broken mechanic that will be more is beneficial to only a small player subset. |

Pat Irvam
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Posted - 2011.10.18 21:27:00 -
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Zoe Alarhun wrote:I like the changes. Become friends with local pirate corp. They don't blow you up and escort you if needed. You do PI in low sec and get out. A small fee per month covers that expense. New friends, New interaction and maby even some hair raising last minute runs out as your pirate friends jam/destroy aggressors while you get your squishy indi ship out.
I like.
lol
why do you think pirate corps are only interested in money. Half the time I dont even bother looting what I kill and have to fight the urge to blow up corp mates haulers. |

Pat Irvam
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Posted - 2011.10.18 22:19:00 -
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Helothane wrote:So those who belong to an NPC corp cannot extract from planets in low sec, unless someone else has set up a customs office at that planet and allows other corps to use it? If the player can't have roles, then he/she cannot set up a customs office.
CCP already answered this.
Dev said start a one man corp or stay in high sec
:( not saying its a good answer just an answer from the new ccp that listens to use, told only csm about this in august, and is trying to repair its rep with this in time for christmas. |

Pat Irvam
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Posted - 2011.10.18 22:39:00 -
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Hans Jagerblitzen wrote:Pat Irvam wrote: :( not saying its a good answer just an answer from the new ccp that listens to use, told only csm about this in august, and is trying to repair its rep with this in time for christmas.
The devs have talked about this from day one. There was ALWAYS talk of a space elevator, that controlled resource access, that would be ownable, and fought over. It wasn't implemented first time around, and everyone complained PI was complete carebear bullshit, with nothing competitive in the slightest way. They said from the beginning that reason to fight over resources would set the stage for Dust 514, and this is nothing but a long overdue iteration that has always been talked about and public information. Devs arent fleecing anyone. They're giving everyone the iteration on PI that has been promised, and begged for a year now, and *GASP* now people are bitching that they've finally done it. It just has a fancy name so people have ignorantly acted like this is some shocker suprise designed to destroy the pain-free activity they've grown accustomed to. This is extremely typical of the forums - players beg for a feature, than moan when they finally get it. Grow up everyone. You have to get off the nipple and onto solid foods eventually. Eve will always evolve. It will always get more challenging. It will ALWAYS go in the direction of handing more control over to players. Anyone not cool with that fundamental design element, should invest in a different game.
Never said I didn't like the feature. I dislike ccp saying we thinking of this then after negative comments saying well this is how it is, its already done for deployment. This could have severe impacts on the economy and ccp has not sampled a large enough player base. Most of csm are use to alliance null not low sec or wormholes. This has a ripple effect that ccp needs to consider with a more conservative deployment. Saying that we will fix it if we break pos fuels is not good enough given their track record on iterations. Hell they have made the assumption that people wont blow em up for luls or lock out worthless planets or be nice and give neutrals reasonable access in null and wh space. This is eve and most of us are ass holes. CCP not understanbding this speaks volumes of how they have planed this to play out ie they have no clue. |
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